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OSL Shaders Project
These images show the results of using the Open Shading Language (OSL) to write a variety of shaders for use with RenderMan for Maya.
Responsible for all aspects minus the frog model.
Circle
Donut
Cross
Used in a Shading Network
Used in a Shading Network
Used in a Shading Network
OSL Code
OSL Code
OSL Code
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