top of page
osl_cross_shaders.jpg
OSL Shaders Project

These images show the results of using the Open Shading Language (OSL) to write a variety of shaders for use with RenderMan for Maya.

Responsible for all aspects minus the frog model.

Circle
osl_circle_shaders.jpg
Donut
osl_donut_shaders.jpg
Cross
osl_cross_shaders.jpg
Used in a Shading Network
frog_circle.jpg
Used in a Shading Network
frog_donut.jpg
Used in a Shading Network
frog_cross.jpg
OSL Code
OSL Code
OSL Code
bottom of page